// Made with Blockbench 4.9.3
// Exported for Minecraft version 1.17 or later with Mojang mappings
// Paste this class into your mod and generate all required imports

public class Modelclaymore<T extends Entity> extends EntityModel<T> {
	// This layer location should be baked with EntityRendererProvider.Context in
	// the entity renderer and passed into this model's constructor
	public static final ModelLayerLocation LAYER_LOCATION = new ModelLayerLocation(
			new ResourceLocation("modid", "claymore"), "main");
	private final ModelPart claymore;

	public Modelclaymore(ModelPart root) {
		this.claymore = root.getChild("claymore");
	}

	public static LayerDefinition createBodyLayer() {
		MeshDefinition meshdefinition = new MeshDefinition();
		PartDefinition partdefinition = meshdefinition.getRoot();

		PartDefinition claymore = partdefinition.addOrReplaceChild("claymore", CubeListBuilder.create(),
				PartPose.offset(0.0F, 24.0F, 0.0F));

		PartDefinition bone = claymore.addOrReplaceChild("bone",
				CubeListBuilder.create().texOffs(0, 0)
						.addBox(-3.5F, -7.75F, -0.5F, 7.0F, 5.0F, 2.0F, new CubeDeformation(0.0F)).texOffs(0, 14)
						.addBox(-2.0F, -8.0F, 0.0F, 4.0F, 1.0F, 1.0F, new CubeDeformation(0.0F)).texOffs(14, 7)
						.addBox(2.0F, -8.75F, 0.0F, 1.0F, 1.0F, 1.0F, new CubeDeformation(0.0F)).texOffs(6, 7)
						.addBox(-3.0F, -8.75F, 0.0F, 1.0F, 1.0F, 1.0F, new CubeDeformation(0.0F)),
				PartPose.offsetAndRotation(0.0F, 0.0F, 0.0F, 0.0F, 3.1416F, 0.0F));

		PartDefinition cube_r1 = bone.addOrReplaceChild("cube_r1",
				CubeListBuilder.create().texOffs(8, 7).addBox(-1.5F, -6.0F, -0.5F, 2.0F, 5.0F, 2.0F,
						new CubeDeformation(0.0F)),
				PartPose.offsetAndRotation(4.3118F, -1.75F, -0.4598F, 0.0F, 0.3927F, 0.0F));

		PartDefinition cube_r2 = bone.addOrReplaceChild("cube_r2",
				CubeListBuilder.create().texOffs(0, 7).addBox(0.5F, -6.0F, -1.5F, 2.0F, 5.0F, 2.0F,
						new CubeDeformation(0.0F)),
				PartPose.offsetAndRotation(-5.6184F, -1.75F, 0.0814F, 0.0F, -0.3927F, 0.0F));

		PartDefinition cube_r3 = bone.addOrReplaceChild("cube_r3",
				CubeListBuilder.create().texOffs(12, 13)
						.addBox(0.0F, -0.75F, -0.5F, 0.0F, 4.0F, 1.0F, new CubeDeformation(0.0F)).texOffs(0, 15)
						.addBox(6.0F, -0.75F, -0.5F, 0.0F, 4.0F, 1.0F, new CubeDeformation(0.0F)),
				PartPose.offsetAndRotation(-3.0F, -2.6F, 0.3F, -0.7854F, 0.0F, 0.0F));

		PartDefinition cube_r4 = bone.addOrReplaceChild("cube_r4",
				CubeListBuilder.create().texOffs(10, 13)
						.addBox(0.0F, -0.5F, -0.25F, 0.0F, 4.0F, 1.0F, new CubeDeformation(0.0F)).texOffs(14, 13)
						.addBox(6.0F, -0.5F, -0.25F, 0.0F, 4.0F, 1.0F, new CubeDeformation(0.0F)),
				PartPose.offsetAndRotation(-3.0F, -2.6F, 0.3F, 0.7854F, 0.0F, 0.0F));

		return LayerDefinition.create(meshdefinition, 32, 32);
	}

	@Override
	public void setupAnim(T entity, float limbSwing, float limbSwingAmount, float ageInTicks, float netHeadYaw,
			float headPitch) {

	}

	@Override
	public void renderToBuffer(PoseStack poseStack, VertexConsumer vertexConsumer, int packedLight, int packedOverlay,
			float red, float green, float blue, float alpha) {
		claymore.render(poseStack, vertexConsumer, packedLight, packedOverlay, red, green, blue, alpha);
	}
}